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3Ds Max 6 Bible

 

3ds-max-6-bible
3ds-max-6-bible


The book is divided into the following parts:
Quick Start
Part I: Learning the Max Interface
Part II: Working with Objects
Part III: Modeling
Part IV: Materials and Maps
Part V: Cameras
Part VI: Lighting
Part VII: Animation
Part VIII: Character Animation
Part IX: Dynamics
Part X: Rendering
Part XI: Compositing and Post-Production
Part XII: MAXScript and Plug-Ins
Part XIII: Max in Action
LINK DOWN:

http://www.mediafire.com/download/nvf4pz4b5v6fgkz/3ds+max+6+Bible.pdf

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