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Relief Layers artcampro

Introduction.

 

An individual Relief operation can be assigned to a Relief Layer. This provides the ability to create a model in which the user can switch the relief components to exhibit different design variants.

Relief layers are controlled by the relief toolbar. This can be switched on or off by pressing F7 on the keyboard.

 

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Lid Example

  • Create a new model 100 x 100 with resolution 796 x 796 and origin in the centre of the model.
  • Create a vector square of size 65 at the origin with a corner radius of 10.
  • Press F12 and select a dome shape with an Angle of 90 degrees, Start Height of 5, limit to height with a Height of 3, Press Add, and then Close.
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The new Relief is automatically assigned to the default Relief Layer. A Relief Layer can be switched off as required by clicking the light bulb icon. Any relief operations assigned to a Relief Layer that is switched off will be temporarily removed from the model.

  • Create a new relief layer by selecting New.
  • Make the relief layer current by highlighting the layer.

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  • Switch off the default Relief Layer.

 

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If a new relief is created it will automatically be generated on the selected, Relief Layer 1.

  • Generate a star vector with 5 points, at the origin, first radius of 20 and second radius of 8.
  • Press F12 and select a pyramid shape with an Angle of 25 degrees, start height of 0 with no limit. Press Add and then Close.

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The second relief can be combined with the first relief by clicking the combine options  in the relief layer toolbar they are add, subtract, merge high, merge low and multiply.

  • Switch on and make current relief layer.
  • Select the combine options in relief layer 1.

Each time the combine icon is pressed, the icon changes as a different option is selected and the relief is automatically updated.

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This is a result of adding the relief on layer 1 to the default relief layer..

  • Create a new relief layer.
  • Make the relief layer 2 current.
  • Switch off Relief Layer and Relief Layer 1.

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A new relief of a textured area is made can be made.

  • Create a vector square of size 55 at the origin with a corner radius of 5 with invert corners selected.
  • Select Texture, selected vector, ellipse, size 1, horizontal 100%, Z height 0.5, spacing X and Y as 100% and overlap O% as 50%, Select Blend Edges as 5mm.
  • Select Add and then Close.

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This textured relief can also be combined with the other relief layers.

  • Switch on and make current relief layer.
  • Select the combine options in relief layer 2.

In this case, the textured relief has been subtracted from the current relief.

A saved relief can be pasted into the current relief layer.

  • Create a new relief layer.
  • Make the new relief layer 3 current.
  • Switch off Relief Layer, layer 1 and Layer 2.
  • Select Paste Relief from file  and select dolphin.rlf from D:\users\training\ArtCam Data\.
  • Select Paste and then Close.

This relief can also be combined with the other relief layers.

  • Switch on and relief layer and Layer 2.
  • Select the combine options in relief layer 2 and relief layer 3.

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This is a result of subtracting layer 2 and adding layer 3 to the current Layer.

  • Save the model as:-

     D:\user\training\COURSEWORK\ArtCAMPro-Jobs\relief-layers

As well as being a front relief, there is also a back relief option. This is used when making a complete stl model, or just for viewing purposes.

  • Switch on only layer 3 and select Make Duplicate.

An exact copy of the selected layer is put on a new relief layer called Relief Layer 4 Copy. This can be switched to the back relief by using the command switch slides.

  • Select Transfer opposite sides

 

  • Switch on the Back Relief.
  • Select Relief Layer 3 Copy and make it current.
  • Select Invert Relief Z only.  

 

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The relief is inverted. The back relief can be used to make a 3D model.

  • Select create triangle mesh.

 

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  • Select the option Close with Back Relief
  • Select Create Triangles.

By rotating the triangle mesh, the dolphin is displayed. The volume and weight is also given. This triangle mesh cane be saved outside of ArtCAM using Save triangles.

When the command is closed the triangle mesh will disappear.

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  • Select Close.
  • Delete Relief Layer 3 Copy and switch to the Front Relief.
  • Switch on Relief Layer and Relief Layer 3.
  • From the Top Relief Pull down menu, select Save Composite.
  • Save the model as:-

   D:\users\training\COURSEWORK\ArtCAMPro-Jobs\lid-dolphin

  • Switch to the Back Relief.
  • Make the Back Relief Layer current.
  • Load in the Saved relief lid-dolphin and press Paste.
  • Invert the Relief.
  • Create a new triangle mesh.

 

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A box shaped mesh is produced.

 

 

 

 

 

 

  • Select Save and then Close.

 

 

 

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